![]() ![]() ![]() But will he be strong enough to take on the dungeon's overlord? In between dungeon runs and card based battles, manage your Guild building new rooms to attract new classes of adventurer and to expand your decks of cards with more powerful items and events. Guild of Dungeoneering is a turn-based dungeon crawler with a twist: instead of controlling the hero you build the dungeon around him. Using cards drawn from your Guild decks, you lay down rooms, monsters, traps and of course loot! Meanwhile your hero is making his own decisions on where to go and what to fight. 1x Aspect of the Panther - 1 magic damage, unblockable. ![]() Become the ultimate Dungeon Master as you bribe, entice and coax your heroes through their adventures on a quest to restore your guild to its ultimate glory! Guild of Dungeoneering is a unique turn-based RPG with a twist: instead of controlling the hero, you build the dungeon around him. 1x Aspect of the Dragon - 1 magic damage, block 2 magic. I spent my first 500 gold on non-class things, and I found myself forced to restart after none of my characters could handle the only quests available at the time (mimic queen/embro). Very strong late game with flexible item choice, slightly deck. Have great synergy with Crone's Shrine upgrade (+1 hand size, Arcane I) and Arcane IV card (heal 3 hp, draw 2 cards). Summary: Become the ultimate Dungeon Master as you bribe, entice and coax your heroes through their adventures on a quest to restore your guild to its ultimate glory! Guild of Dungeoneering is a unique turn-based RPG with a twist: instead of controlling the hero, you build the dungeon around him. Class strategy involves draw as many card as possible then use class specific card to deal massive damage scaled with number of cards in hand. ![]()
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